
PlayerModels = {

	
	{
	
		Models = 
		{
		
			"models/rusty/Survivors/Ed.mdl",
			"models/rusty/Survivors/Msurvivor1.mdl",
			"models/rusty/Survivors/Msurvivor2.mdl",
			"models/rusty/Survivors/Msurvivor3.mdl",
			"models/rusty/Survivors/Msurvivor4.mdl",
			"models/rusty/Survivors/Msurvivor5.mdl",
			"models/rusty/Survivors/Msurvivor6.mdl",
			"models/rusty/Survivors/Msurvivor7.mdl",
			"models/rusty/Survivors/Msurvivor8.mdl",
			"models/rusty/Survivors/Msurvivor9.mdl",
			"models/rusty/Survivors/Msurvivor10.mdl",
			"models/rusty/Survivors/Msurvivor11.mdl",
			"models/rusty/Survivors/Msurvivor12.mdl",
			"models/rusty/Survivors/Msurvivor13.mdl",
			"models/rusty/Survivors/Msurvivor14.mdl",
			"models/rusty/Survivors/Msurvivor15.mdl",
			"models/rusty/Survivors/Msurvivor16.mdl",
			"models/rusty/Survivors/Msurvivor17.mdl",
			"models/rusty/Survivors/Msurvivor18.mdl",
			"models/rusty/Survivors/Msurvivor19.mdl",
			"models/rusty/Survivors/Msurvivor20.mdl",
			"models/rusty/Survivors/Msurvivor21.mdl",
			"models/rusty/Survivors/Msurvivor22.mdl",
			"models/rusty/Survivors/Msurvivor23.mdl",
			"models/humans/NYPD/male_01.mdl",
			"models/humans/NYPD/male_02.mdl",
			"models/humans/NYPD/male_03.mdl",
			"models/humans/NYPD/male_04.mdl",
			"models/humans/NYPD/male_05.mdl",
			"models/humans/NYPD/male_06.mdl",
			"models/humans/NYPD/male_07.mdl",
			"models/humans/NYPD/male_08.mdl",
			"models/humans/NYPD/male_09.mdl",
			"models/rusty/Survivors/Fsurvivor1.mdl",
			"models/rusty/Survivors/Fsurvivor2.mdl",
			"models/rusty/Survivors/Fsurvivor3.mdl",
			"models/rusty/Survivors/Fsurvivor4.mdl",
			"models/rusty/Survivors/Fsurvivor6.mdl",
			"models/rusty/Survivors/Fsurvivor7.mdl",
		
		},
		
		Inventories =
		{
		
			{ Name = "Backpack", ItemData = "backpack", x = -100, y = -120, CanDrop = true },
			{ Name = "Left Pocket", Default = true, w = 2, h = 2, x = 70, y = 15 },
			{ Name = "Right Pocket", Default = true, w = 2, h = 2, x = -130, y = 15 },
		
		}
	
	},
	
	
	
	{
	
		Models = 
		{
		
			"models/hecu01/1.mdl",
			"models/hecu01/2.mdl",
			"models/hecu01/3.mdl",
			"models/hecu01/4.mdl",
		
		},
		
		Armor = 100,
		
		Inventories =
		{
		
			{ Name = "Backpack", ItemData = "backpack", x = -100, y = -120, CanDrop = true },
			{ Name = "Left Pocket", Default = true, w = 2, h = 2, x = 70, y = 15 },
			{ Name = "Right Pocket", Default = true, w = 2, h = 2, x = -130, y = 15 },
			{ Name = "Right Coat Pocket", Default = true, w = 3, h = 3, x = -150, y = -20 },
			{ Name = "Satchel", Default = true, w = 3, h = 3, x = -100, y = 45 },
			{ Name = "Left Coat Pocket", Default = true, w = 3, h = 3, x = 70, y = -20 },
			{ Name = "Chest Pocket", Default = true, w = 3, h = 2, x = 70, y = -80 },
		
		}
	
	}

}

for k, v in pairs( PlayerModels ) do

	for n, m in pairs( v.Models ) do
	
		PlayerModels[k].Models[n] = string.lower( PlayerModels[k].Models[n] );
	
	end

end